ML/AIWork

Senior AI Gameplay Programmer

Bloober Team · Remote · Kraków

Job description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:

Senior AI Gameplay Programmer

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Below you will find some information on the role:

  • Designing, documenting and implementing AI systems related to behaviours, navigation, perception and animations,
  • Implementing AI Agents, with various behaviours, changing behaviour sets, pre-scripted sequences,
  • Creating combat systems from scratch and maintaining already existing ones,
  • Working closely with combat designers, animators, tech artists and other on creating features and tools for designers to work with.

Feel free to apply if you have:

  • Excellent knowledge of UE and built in AI systems,
  • Excellent knowledge of C++,
  • Excellent knowledge of possible AI solutions, architecture approaches, techniques and good practices,
  • Experience designing code architecture for different AI related systems,
  • Experience working on AI agents, including combat,
  • Practical knowledge of current trends and solutions in programming,
  • Great teamwork skills,
  • English skills that allow you to communicate on an everyday basis.

It would be also nice to have:

  • Experience with Gameplay Ability System,
  • Experience with other AI solutions than Behaviour Trees and State Machines (Utility, GOAP, etc.),
  • Experience working Animation Blueprints,
  • Experience with creating tools and editor utilities,
  • Being a fan of a horror genre (books, movies etc.)

ML/AI Work links you to the employer's original posting — always verify the details there before applying.

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